Brushed metal processor package lit in blue on a graphite circuit board

For businesses in South Korea

GPU Supply for AI Computing and Content Production

Sangwoo International Trade helps customers select and source GPUs for AI computing, video rendering, and game content production.

Sangwoo International Trade

We supply GPUs to data center operators, companies training AI models, and video and game studios in South Korea.

GPUs for data centers and AI training

High-performance GPUs can process many calculations at once. Their processing power and memory matter at both the server and model level.

Illustration of rows of GPU server racks in a data center aisle

Data centers

GPU-equipped servers can handle compute-intensive workloads such as running AI models and processing large amounts of data.

  • ThroughputParallel processing can help servers process more requests or data in the same amount of time.
  • Server requirementsCheck GPU compatibility and the rack’s power, cooling, and network capacity.
Illustration of four GPU accelerators installed in an open server chassis

AI model training

GPUs speed up the repeated calculations used to train and fine-tune AI models.

  • GPU memoryMore VRAM can make room for larger models or more training examples per step.
  • Multiple GPUsCompatible software can split training across GPUs. The speed of their connections affects how well that scales.

GPUs for your workload

We help you choose and source GPUs for the software you use and the systems they’ll run in.

  • Software support

    Check which GPU drivers and rendering or compute backends your software supports.

  • GPU memory (VRAM)

    Models, textures and frame buffers use GPU memory. Larger workloads can need more of it.

  • System fit

    Check the space in your case, the available power connectors and the cooling before choosing a card.

GPU workloads

Explore how GPUs are used in each workload and what to check before you choose hardware.

Metal nodes connected by fine blue threads

AI Computing

Training uses data to adjust a model. Inference runs the trained model to generate predictions or other outputs.

What to check

  • TrainingModel size, batch size and numerical precision all affect memory use.
  • InferenceLatency is the time for one response. Throughput is how much work the system completes per second.
Explore data centers and AI training
Rendered titanium ribbon transitioning into a 3D wireframe

Video Rendering

GPU rendering turns 3D geometry, materials and lighting into frames for animation, visual effects and product visualization.

What to check

  • Scene sizeHeavy geometry and high-resolution textures can increase VRAM use.
  • Render settingsCompare hardware using a representative scene at your target resolution and quality settings.
See GPU selection factors
Rendered game environment with tiered stone walls and a softly lit passage

Game Content Production

A game engine calculates and draws a new frame as the camera, lighting or objects move. A smooth viewport helps artists evaluate changes as they work.

What to check

  • ViewportThe live view of a scene inside a game engine or 3D editor.
  • Frame timeThe milliseconds it takes to produce one frame. Use a consistent scene and settings when comparing GPU time.
Explore the game render

From geometry to a finished frame

Move the divider to compare a wireframe with a shaded view. The wireframe shows the shapes that make up the scene. The shaded view adds surface materials, lighting and reflections.

Fictional game scene with a rain-soaked terrace overlooking a coastal city at dusk
Illustrative game scene

Contact us

Sangwoo International Trade

Company phone
0320745298
Fax
0320745297
CEO phone
+821093455298
Address
54 Geonji-ro 95beon-gil, Seohae-gu, Incheon, South Korea